Software Used: Unreal Engine 5, Blender
Duration of Project: May 2024 - August 2024
This project was produced as part of my volunteer work at the University of Worcester, acting as an assistant to one of my former professors. The software contains recreations of various pieces of wave energy harvesters, which the player can use and experiment with. Certain devices have additional features, such as making the outer shell transparent to see the mechanism within and a wave tank that can switch between different devices.